unicode/utf8
import "unicode/utf8"
Package utf8 implements functions and constants to support text encoded in UTF-8. It includes functions to translate between runes and UTF-8 byte sequences. See https://en.wikipedia.org/wiki/UTF-8
Go 1.26.1
Constants
const ( RuneError = '\uFFFD' // the "error" Rune or "Unicode replacement character" RuneSelf = 0x80 // characters below RuneSelf are represented as themselves in a single byte. MaxR...
Numbers fundamental to the encoding.
unicode/utf8/utf8.go:18
const ( RuneError = '\uFFFD' // the "error" Rune or "Unicode replacement character" RuneSelf = 0x80 // characters below RuneSelf are represented as themselves in a single byte. MaxR...
Numbers fundamental to the encoding.
unicode/utf8/utf8.go:16
const ( RuneError = '\uFFFD' // the "error" Rune or "Unicode replacement character" RuneSelf = 0x80 // characters below RuneSelf are represented as themselves in a single byte. MaxR...
Numbers fundamental to the encoding.
unicode/utf8/utf8.go:17
const ( RuneError = '\uFFFD' // the "error" Rune or "Unicode replacement character" RuneSelf = 0x80 // characters below RuneSelf are represented as themselves in a single byte. MaxR...
Numbers fundamental to the encoding.
unicode/utf8/utf8.go:19
Functions
func AppendRune(p []byte, r rune) []byte
AppendRune appends the UTF-8 encoding of r to the end of p and returns the extended buffer. If the rune is out of range, it appends the encoding of [RuneError].
unicode/utf8/utf8.go:410
func DecodeLastRune(p []byte) (rune, int)
DecodeLastRune unpacks the last UTF-8 encoding in p and returns the rune and its width in bytes. If p is empty it returns ([RuneError], 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8. An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.
unicode/utf8/utf8.go:279
func DecodeLastRuneInString(s string) (rune, int)
DecodeLastRuneInString is like [DecodeLastRune] but its input is a string. If s is empty it returns ([RuneError], 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8. An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.
unicode/utf8/utf8.go:316
func DecodeRune(p []byte) (rune, int)
DecodeRune unpacks the first UTF-8 encoding in p and returns the rune and its width in bytes. If p is empty it returns ([RuneError], 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8. An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.
unicode/utf8/utf8.go:157
func DecodeRuneInString(s string) (rune, int)
DecodeRuneInString is like [DecodeRune] but its input is a string. If s is empty it returns ([RuneError], 0). Otherwise, if the encoding is invalid, it returns (RuneError, 1). Both are impossible results for correct, non-empty UTF-8. An encoding is invalid if it is incorrect UTF-8, encodes a rune that is out of range, or is not the shortest possible UTF-8 encoding for the value. No other validation is performed.
unicode/utf8/utf8.go:219
func EncodeRune(p []byte, r rune) int
EncodeRune writes into p (which must be large enough) the UTF-8 encoding of the rune. If the rune is out of range, it writes the encoding of [RuneError]. It returns the number of bytes written.
unicode/utf8/utf8.go:368
func FullRune(p []byte) bool
FullRune reports whether the bytes in p begin with a full UTF-8 encoding of a rune. An invalid encoding is considered a full Rune since it will convert as a width-1 error rune.
unicode/utf8/utf8.go:110
func FullRuneInString(s string) bool
FullRuneInString is like FullRune but its input is a string.
unicode/utf8/utf8.go:130
func RuneCount(p []byte) int
RuneCount returns the number of runes in p. Erroneous and short encodings are treated as single runes of width 1 byte.
unicode/utf8/utf8.go:434
func RuneCountInString(s string) int
RuneCountInString is like [RuneCount] but its input is a string.
unicode/utf8/utf8.go:447
func RuneLen(r rune) int
RuneLen returns the number of bytes in the UTF-8 encoding of the rune. It returns -1 if the rune is not a valid value to encode in UTF-8.
unicode/utf8/utf8.go:347
func RuneStart(b byte) bool
RuneStart reports whether the byte could be the first byte of an encoded, possibly invalid rune. Second and subsequent bytes always have the top two bits set to 10.
unicode/utf8/utf8.go:457
func Valid(p []byte) bool
Valid reports whether p consists entirely of valid UTF-8-encoded runes.
unicode/utf8/utf8.go:470
func ValidRune(r rune) bool
ValidRune reports whether r can be legally encoded as UTF-8. Code points that are out of range or a surrogate half are illegal.
unicode/utf8/utf8.go:570
func ValidString(s string) bool
ValidString reports whether s consists entirely of valid UTF-8-encoded runes.
unicode/utf8/utf8.go:522